HARRY STEVENS
MAIN / MYSEAL / CUSTOMIZE
CG GENERALIST
For this Concept I created a high poly character and environment with assets for exteriors and interiors. I love to create moody cinematographic atmospheres with the latest render techniques. I was a great fan of Ridley Scott movies growing up. He was in the back of my mind when I created the ambiance and mood lighting of this project.
I had fun creating this modern day Amazonian character.
Squid cloning lab scene
I created a highly detailed design document containing a blueprint of all aspects of the game's design, gameplay, interface, world, and other features. One of it’s purposes was to resurge unity/max-workflow inside a GPU based environment. Everything was modelled in 3DsMax, and Marvelous Designer.
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