Slide

Slide HARRY STEVENS MAIN / MYSEAL / CUSTOMIZE CG GENERALIST For this Concept I created a high poly character and environment with assets for exteriors and interiors. I love to create moody cinematographic atmospheres with the latest render techniques. I was a great fan of Ridley Scott movies growing up. He was in the back of my mind when I created the ambiance and mood lighting of this project. I had fun creating this modern day Amazonian character.

Slide Squid cloning lab scene I created a highly detailed design document containing a blueprint of all aspects of the game's design, gameplay, interface, world, and other features. One of it’s purposes was to resurge unity/max-workflow inside a GPU based environment. Everything was modelled in 3DsMax, and Marvelous Designer.

Slide BACK

concept and development

game concept art

industrial design

contact

Slide All rights reserved.© No part of this publication may be reproduced, distributed, or transmitted in any form or by any means, including photocopying, recording, or other electronic or mechanical methods, without the prior written permission of the publisher, except in the case of brief quotations embodied in critical reviews and certain other noncommercial uses permitted by copyright law. For permission requests, write to Harry Stevens. HARRY STEVENS CG GENERALIST